I didn’t want to worry about stopping and thinking to turn levers the right way, all I wanted to do was run and gun like crazy, but I can understand why the developer decided to throw in puzzle solving in in order to mix things up with the game. While yes, they were quite clever, I found them to kill off the overall flow of My Friend Pedro - as they felt like they were just a chore to deal with.
These quirks for me were the physics-based puzzles.
On the flip side, there are some quirks within the game that some players may find disruptive. What’s more is that most of the levels don’t restrict your freedom of movement, instead, they give you the tools you need to be a nimble trapeze-like artist, which further amplifies the joyful, deadly dance that is My Friend Pedro. All these obstacles can be used to your advantage in more ways than one, especially when it comes to delivering stylish kills, making levels feel like fun, bloody playgrounds to play in. Each level you take on is chock-full of obstacles for you to traverse across or even maneuver on, like walls that can you can jump off of and ropes to help you swing over to a platform. Thankfully, though, the level designs have been given the same complexity treatment as they’re far from linear. It’s important to note, though, there’s a bit of a learning curve with the combat itself, but it’s a worthy challenge to overcome.
#My friend pedro blood bullets bananas movie#
At the end of it all, the combat has so much substance to it to the point that it never gets dull, and offers the creative tools you need to make your very own thrilling action movie sequences during intense firefights. Regardless if you’re in slo-mo mode or not, enemies and bosses are generally easy to take out, however, it is delightful to have the ability to twist and turn like a ballerina to avoid any bullets. That’s right, there’s slo-mo in My Friend Pedro which is handled with the game’s Focus mechanic, and what’s so great about it, aside from it just being awesome, is that it pretty much never runs out and it can be toggled on or off at any time. Unleashing mass destruction doesn’t have to be done at normal speed, however, you can take things down a notch, a big notch at that. Sure, there’s killing enemies by shooting them with only a pistol, but then there are other satisfying ways to get the deed done like kicking a knife right at their heads, using dual uzis to do a split shot to shoot two foes at once, or my personal favorite, doing a backflip, aiming and firing a bullet at a frying pan so the bullet ricochets off just right to blow up a gas container and then a group of baddies gets blown up in one glorious, gigantic explosion. Combat is ultimately the coolest part of it all.
#My friend pedro blood bullets bananas how to#
The best way to describe how to handle the game is you need to either go big or go home… actually, there is no going home, so you better go big.Įach level has you running, jumping, spinning, twisting, swinging, and flipping your way to the end, all the while killing off any foes that get in your way. Sounds simple enough, right? Well, My Friend Pedro’s gameplay is far from just being like a simple banana, which is mainly a good thing, but it does slip up a bit. Needless to say, My Friend Pedro isn’t going to capture your undivided attention with its premise and characters (even though Pedro is one cool banana) - but its insanely addictive, fluid, and stylish gameplay will as it’s literally bananas.Īs aforementioned, My Friend Pedro is all about being a killing machine. What may be disappointing for some players, however, is that the enemies presented in the game are pretty run-of-the-mill and uninteresting - and the bosses or main antagonists don’t get much time to shine. Also, the friendship that unfolds between the silent protagonist and Pedro is quite something and actually makes up for the lack of a true story being told. Now, that’s not to say that there’s nothing else to enjoy as the writing, more specifically for Pedro and his witty banter, is truly charming. Rather than stuffing your face with needless details, like the identity of the mysterious, nimble, killing machine that is the playable character, My Friend Pedro lets all the action do the talking. The premise itself is all so simple but satisfying: Buddy up with Pedro and kill or be killed. My Friend Pedro wastes no time to get you right into the action as Pedro, your talking banana friend and helpful spiritual guide, wakes you up and after that, it’s guns-blazing-go-time.